Programming

Programming

Programming for IB MYP Grade 1 Digital Design (ages 11–12): learners work on following simple step-by-step instructions and creating simple sequences of commands.

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Programming in IB MYP Grade 1 Digital Design

This page collects Programming resources for IB MYP Grade 1 Digital Design. Learners at this foundational stage work on following simple step-by-step instructions and creating simple sequences of commands.

MYP Digital Design is assessed against four criteria (A: inquiring and analysing, B: developing ideas, C: creating the solution and D: evaluating). Regular practice with programming builds the knowledge and skills those criteria reward.

What learners practise

  • Following simple step-by-step instructions
  • Creating simple sequences of commands

For students

Work through the worksheets, practice questions and revision resources at your own pace. Check your answers, then redo anything that felt tricky and explain each answer in your own words.

For revision

Use these resources for homework, end-of-unit revision and catching up on anything missed in class.

For teachers

Use programming activities as a starter, homework or retrieval practice, and mix free and premium resources to differentiate.

Study tip

Test early and test often. A quick prototype that fails teaches you more than a polished idea that was never tried.

Quick answers

Who is the Programming page for?

It is for IB MYP Grade 1 Digital Design learners, typically aged 11–12, and for the parents and teachers who support them.

Are programming resources free?

Many are. Each resource shows a clear Free or price label, so you can start with the free ones and add premium resources when you need more practice.

How should I use these resources?

Pick one resource, complete it without help first, then check and correct. Repeating this little and often is more effective than one long session.

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